- State: California
- Country: Afghanistan
- Listed: September 18, 2020 8:15 am
- Expires: 23 days, 10 hours
The Grotesque Guardians are a pair of monsters found on the roof of the Slaughter Tower, Dusk and Dawn. The entrance is on the second floor. To enter the roof, the player must obtain a crisp key from the gargoyle and assign it to the Slayer task (requires 75 Slayer).
Although they are two different entities, they are part of the boss fight, but to track the slayer mission, only Dusk is considered a monster. However, if the player unlocks the "Double Trouble" perk, the death of Dawn will also be included although the experience and task progress still require the killing of Dusk.
To start the battle, the player must ring the Cloister Bell on the north side of the roof. This will trigger a cutscene where the guardian will wake up and the battle will begin. If the player kills the guardian more than 5 times, the Cloister Bell will provide a "Quick-start" option, which will skip the cutscenes and start the battle directly. Try to press the bell again before the end of the battle, it will produce Concentrate on your fight! In the chatbox.
At the beginning of the battle, the player must use a ranged attack to attack Dawn (because she cannot take melee damage and cannot resist magic), because Dusk cannot be hurt at this stage of the battle. Once her health reaches half, she will fly away and the player must attack Dusk. This battle is too fierce, it is recommended that players prepare enough OSRS Gold before the battle in case of emergency.
At this stage of the battle, Dusk’s wings may glow and make explosive attacks. If the player does not escape when escaping, he will take 30+ damage and be knocked back. In addition, debris may fall around the roof, causing 22 points of damage in a short time and stun the player. Once his health reaches half, Dawn will return and launch a special lightning attack on Dusk. Its AoE is 3×3, which can quickly cause 5-10 points of damage every moment.
After a lightning strike, Dawn will emit two or three energy balls, which will grow larger over time. The player must absorb these spheres, and if they are absorbed immediately, it will cause 2 damage; if the player absorbs them later, it can cause 10 or 20 damage. If the player completely ignores them, each orb will heal Dawn by 90 health points. If you are not prepared enough, it is recommended that you Buy OSRS Gold and rs gold from RS3gold to help you become stronger in battle.
After killing Dawn, Dusk will absorb its essence to become stronger and begin the final stage of the battle. Dusk conducts melee and ranged attacks, and can drag players into the prison of purple flames. Players must click anywhere outside the prison to escape the prison, otherwise, they will suffer more than 60 points of damage and can heal Dusk
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